
Recently, I’ve discovered how important puzzles are in my life. When I decided to try writing a game, I was immediately overwhelmed by how to start. Do I begin with gameplay, characters, world-building, or something else? Then I realized that my favorite games revolve around logical problem-solving, so I should begin by researching the art of making puzzles.
To start with what I know, I mined my past for examples of games and puzzles I’ve enjoyed. From there, my goal was to draw on my own experiences and leverage my existing writing/design skills to create a set of puzzle-writing guidelines.
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